#include "StdAfx.h"
#include "MessageManager.h"
#include "UMM_D3D9RenderTargetInfo.h"



namespace MODULE_MESSAGES
{
	namespace UI_MODULE
	{
		UMM_D3D9RenderTargetInfo::UMM_D3D9RenderTargetInfo(void)
		{
			m_MessageID=eUMM_RenderTargetInfo;
		}

		UMM_D3D9RenderTargetInfo::~UMM_D3D9RenderTargetInfo(void)
		{
		}

		_FOGGE_::_MSG_::Message* UMM_D3D9RenderTargetInfo::MessageConstructor()
		{
			return static_cast<_FOGGE_::_MSG_::Message*>(foNEW UMM_D3D9RenderTargetInfo);
		}

		void UMM_D3D9RenderTargetInfo::Register(_FOGGE_::_MSG_::MessageManager* ptrMessagaManager)
		{
			ptrMessagaManager->RegisterMessage(eUMM_RenderTargetInfo,MessageConstructor);
		}
		void UMM_D3D9RenderTargetInfo::Unregister(_FOGGE_::_MSG_::MessageManager* ptrMessagaManager)
		{
			ptrMessagaManager->UnRegisterMessage(eUMM_RenderTargetInfo);
		}


	}
}